From: dlc@hss.caltech.edu (Doug Creutz) Newsgroups: comp.sys.mac.games Subject: PiD Demo ?s Date: 7 Oct 1994 16:46:33 GMT Organization: California Institute of Technology Lines: 22 Message-ID: <373u19$rd0@gap.cco.caltech.edu> NNTP-Posting-Host: hss.caltech.edu X-Newsreader: TIN [version 1.2 PL0] I know this is an old demo, but the recent craze over mac 3d-games prompted me to download this, and I have a few questions. 1) How many levels are there in the demo (so far I have found 3) 2) Are there a fixed # of beasties per level, or do more appear as time passes? On "Charon doesn't make change", bad guys keep popping up in places I had previously cleared. Very bad for ammo conservation. 3) Is there a fixed end to the demo (like Wolf 3D)? 4) Are there any secret areas in the demo, and if so how do I go about looking for them? Sorry if this is an old topic - if there is a faq somewhere, please point me in that direction (I've seen one for the full game but not for the demo.) Thanks in advance, Doug dlc@hss.caltech.edu