From: evett@scruffy.cs.umd.edu (Matt Evett) Newsgroups: comp.sys.mac.games Subject: PiD: Getting Around something Date: 26 Jan 94 17:46:46 Organization: U of Maryland, Dept. of Computer Science, Coll. Pk., MD 20742 Lines: 22 Distribution: world Message-ID: <EVETT.94Jan26174646@scruffy.cs.umd.edu> NNTP-Posting-Host: scruffy.cs.umd.edu This problem crops up in two places in PiD at least. Some posters have recommended avoidance strategies for dealing with the Blue Meanie and with the Purple Belcher. With the Purple Belcher, the suggestion was to lure the Belcher into the SaveRune room with the Pipes, and then evade it somehow and slip past it, locking it into the room. The problem is that I seem to be unable to slip around it. Am I missing something? Another poster has suggested imploying a similar strategy against the Blue Meanie, using the blue Crystal to "freeze" it and then slip around it. Again, I don't see any place where this would be possible. None of the corridors or pillared rooms are wide enough. Thanks for any info. -Matt -- Matt Evett Dept. Computer Science and Engineering Florida Atlantic Univ., Boca Raton, FL 33431 matt@cse.fau.edu Message-ID: <1994Feb01.012303.1114980@bmug.org> Newsgroups: comp.sys.mac.games Distribution: world From: Ron_Hunsinger@bmug.org Organization: BMUG, Inc. Date: Tue, 01 Feb 1994 01:23:03 PST Subject: Re: PiD: Getting Around something Lines: 50 Matt Evett,evett@scruffy.cs.umd.edu writes: >This problem crops up in two places in PiD at least. Some posters have >recommended avoidance strategies for dealing with the Blue Meanie and with >the Purple Belcher. With the Purple Belcher, the suggestion was to lure >the Belcher into the SaveRune room with the Pipes, and then evade it >somehow and slip past it, locking it into the room. The problem is that I >seem to be unable to slip around it. Am I missing something? I slip around the Purple Belcher, but it ain't easy. Some tips: 1) Get rid of as many Ghasts as you can, first. Even go so far as to step half-way through the door to make sure there aren't any at least as far as around the corner where the Purple Meanie is waiting. 2) Get well rested. He's going to do a lot of damage before you get around him. 3) Blow the alien pipes to make him come. Unfortunately, a few Ghasts will come with him. Wait in a back corner for him. Do not center yourself against the back wall (the one with the closed door in it). If you do, he will pin you against the door, and you won't be able to get out because you'll get caught up on the edges of the doorway. Besides, you don't want him in the center of the room. You want to lead him off-center as much as you can. 4) Concentrate first on the Ghasts. Even though they're further back, they can do much more damage. 5) Once the Ghasts are disposed of, slide to the other back corner using the dodge keys. Try to go around him on that side. If you're lucky, you'll get around right away. Usually, you get sort-of stuck anyway. Turn towards him and try to dodge around him. If that doesn't work, turn towards the door again and try going forward. Keep alternating. Eventually, you will work your way free. 6) If you don't get through, try again. You did save, right? You were standing right on a save rune. It usually takes a few tries. 7) Once you do get through, don't spend too much time lamenting the damage you have taken. It will be severe, but there will be more Ghasts to attend to. Fortunately, it is pretty easy to avoid taking any more damage from them. And once they're all gone, you will have the distinct pleasure of wandering alone through that vast, silent, cavern. (Well, it seems like that, by contrast with the previous hustle and bustle.) Enjoy the sensation. The Venemous Skitters are coming...